b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
42 lines
928 B
C++
42 lines
928 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <QUndoCommand>
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class CommandHierarchyItemRename
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: public QUndoCommand
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{
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public:
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void undo() override;
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void redo() override;
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static void Push(UndoStack* stack,
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HierarchyWidget* hierarchy,
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const AZ::EntityId& entityId,
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const QString& fromName,
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const QString& toName);
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private:
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CommandHierarchyItemRename(UndoStack* stack,
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HierarchyWidget* hierarchy,
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const AZ::EntityId& entityId,
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const QString& fromName,
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const QString& toName);
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void SetName(const QString& name) const;
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UndoStack* m_stack;
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HierarchyWidget* m_hierarchy;
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AZ::EntityId m_id;
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QString m_from;
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QString m_to;
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};
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