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o3de/Gems/LyShine/Code/Editor/Animation/UiAnimViewNodeFactories.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <LyShine/Animation/IUiAnimation.h>
class CUiAnimViewTrack;
class CUiAnimViewAnimNode;
class CUiAnimViewNode;
class CUiAnimViewAnimNodeFactory
{
public:
CUiAnimViewAnimNode* BuildAnimNode(IUiAnimSequence* pSequence, IUiAnimNode* pAnimNode, CUiAnimViewNode* pParentNode);
};
class CUiAnimViewTrackFactory
{
public:
CUiAnimViewTrack* BuildTrack(IUiAnimTrack* pTrack, CUiAnimViewAnimNode* pTrackAnimNode,
CUiAnimViewNode* pParentNode, bool bIsSubTrack = false, unsigned int subTrackIndex = 0);
};