b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
48 lines
937 B
C++
48 lines
937 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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class CUiAnimViewSequence;
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#if !defined(Q_MOC_RUN)
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#include <QDialog>
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#include <QScopedPointer>
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#endif
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namespace Ui {
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class CUiAVSequenceProps;
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}
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class CUiAVSequenceProps
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: public QDialog
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{
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Q_OBJECT
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public:
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CUiAVSequenceProps(CUiAnimViewSequence* pSequence, float fps, QWidget* pParent = NULL); // standard constructor
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~CUiAVSequenceProps();
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private:
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CUiAnimViewSequence* m_pSequence;
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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void MoveScaleKeys();
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float m_FPS;
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int m_outOfRange;
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int m_timeUnit;
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QScopedPointer<Ui::CUiAVSequenceProps> ui;
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public slots:
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void OnBnClickedTuFrames(bool);
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void OnBnClickedTuSeconds(bool);
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};
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