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o3de/Gems/EMotionFX/Code/Tests/Mocks/AnimGraphNode.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
namespace EMotionFX
{
class AnimGraphNode
: public AnimGraphObject
{
public:
AZ_RTTI(AnimGraphNode, "{7F1C0E1D-4D32-4A6D-963C-20193EA28F95}", AnimGraphObject)
MOCK_CONST_METHOD1(CollectOutgoingConnections, void(AZStd::vector<AZStd::pair<BlendTreeConnection*, AnimGraphNode*>>& outConnections));
MOCK_CONST_METHOD2(CollectOutgoingConnections, void(AZStd::vector<AZStd::pair<BlendTreeConnection*, AnimGraphNode*>>& outConnections, const uint32 portIndex));
MOCK_CONST_METHOD1(FindOutputPortIndex, uint32(const AZStd::string& name));
};
} // namespace EMotionFX