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o3de/Gems/EMotionFX/Code/MCore/Source/AttributeString.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

111 lines
3.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// include the required headers
#include "StandardHeaders.h"
#include "Attribute.h"
#include <MCore/Source/AttributeAllocator.h>
namespace MCore
{
/**
* The string attribute class.
* This attribute represents one string.
*/
class MCORE_API AttributeString
: public Attribute
{
AZ_CLASS_ALLOCATOR(AttributeString, AttributeAllocator, 0)
friend class AttributeFactory;
public:
enum
{
TYPE_ID = 0x00000003
};
static AttributeString* Create(const AZStd::string& value);
static AttributeString* Create(const char* value = "");
MCORE_INLINE uint8* GetRawDataPointer() { return reinterpret_cast<uint8*>(mValue.data()); }
MCORE_INLINE uint32 GetRawDataSize() const { return static_cast<uint32>(mValue.size()); }
// adjust values
MCORE_INLINE const char* AsChar() const { return mValue.c_str(); }
MCORE_INLINE const AZStd::string& GetValue() const { return mValue; }
MCORE_INLINE void SetValue(const AZStd::string& value) { mValue = value; }
// overloaded from the attribute base class
Attribute* Clone() const override { return AttributeString::Create(mValue); }
const char* GetTypeString() const override { return "AttributeString"; }
bool InitFrom(const Attribute* other) override
{
if (other->GetType() != TYPE_ID)
{
return false;
}
mValue = static_cast<const AttributeString*>(other)->GetValue();
return true;
}
bool InitFromString(const AZStd::string& valueString) override { mValue = valueString; return true; }
bool ConvertToString(AZStd::string& outString) const override { outString = mValue; return true; }
uint32 GetClassSize() const override { return sizeof(AttributeString); }
uint32 GetDefaultInterfaceType() const override { return ATTRIBUTE_INTERFACETYPE_STRING; }
private:
AZStd::string mValue; /**< The string value. */
AttributeString()
: Attribute(TYPE_ID) { }
AttributeString(const AZStd::string& value)
: Attribute(TYPE_ID)
, mValue(value) { }
AttributeString(const char* value)
: Attribute(TYPE_ID)
, mValue(value) { }
~AttributeString() { mValue.clear(); }
uint32 GetDataSize() const override
{
return sizeof(uint32) + static_cast<uint32>(mValue.size());
}
// read from a stream
bool ReadData(MCore::Stream* stream, MCore::Endian::EEndianType streamEndianType, uint8 version) override
{
MCORE_UNUSED(version);
// read the number of characters
uint32 numCharacters;
if (stream->Read(&numCharacters, sizeof(uint32)) == 0)
{
return false;
}
// convert endian
Endian::ConvertUnsignedInt32(&numCharacters, streamEndianType);
if (numCharacters == 0)
{
mValue.clear();
return true;
}
mValue.resize(numCharacters);
if (stream->Read(mValue.data(), numCharacters) == 0)
{
return false;
}
return true;
}
};
} // namespace MCore