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o3de/Gems/Blast/Code/Editor/ConfigurationWidget.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

47 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <Blast/BlastMaterial.h>
#include <Blast/BlastSystemBus.h>
#include <QWidget>
#endif
namespace AzQtComponents
{
class TabWidget;
}
namespace Blast::Editor
{
class SettingsWidget;
/// Widget for editing Blast settings.
class ConfigurationWidget : public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(ConfigurationWidget, AZ::SystemAllocator, 0);
explicit ConfigurationWidget(QWidget* parent = nullptr);
~ConfigurationWidget() override;
void SetConfiguration(const BlastGlobalConfiguration& configuration);
signals:
void onConfigurationChanged(const BlastGlobalConfiguration& configuration);
private:
BlastGlobalConfiguration m_configuration;
AzQtComponents::TabWidget* m_tabs;
SettingsWidget* m_settings;
};
} // namespace Blast::Editor