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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/BuilderSettings.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <BuilderSettings/PresetSettings.h>
namespace ImageProcessingAtom
{
//builder setting for a platform
struct BuilderSettings
{
AZ_TYPE_INFO(BuilderSettings, "{3C70C3C0-E395-4948-97AB-31541847147F}");
AZ_CLASS_ALLOCATOR(BuilderSettings, AZ::SystemAllocator, 0);
static void Reflect(AZ::ReflectContext* context);
//global settings
float m_brdfGlossScale = 16.0f;
float m_brdfGlossBias = 0.0f;
bool m_enableStreaming = true;
bool m_enablePlatform = true;
};
} // namespace ImageProcessingAtom