b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <QList>
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#include <qobjectdefs.h>
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class QJsonObject;
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namespace News
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{
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//! Endpoint represents a location of news data
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class Endpoint
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{
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public:
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Endpoint(QString name, QString awsProfile, QString url, QString bucket);
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explicit Endpoint(const QJsonObject& json);
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~Endpoint();
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void Write(QJsonObject& json) const;
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QString GetName() const;
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void SetName(const QString& name);
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QString GetAwsProfile() const;
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void SetAwsProfile(const QString& awsProfile);
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QString GetUrl() const;
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void SetUrl(const QString& url);
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QString GetBucket() const;
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void SetBucket(const QString& bucket);
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private:
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//! name of endpoint to distinguish with others
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QString m_name;
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//! name of aws credentials file
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QString m_awsProfile;
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//! url location of news data (e.g. cloudfront url)
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QString m_url;
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//! name of s3 bucket where news data resides
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QString m_bucket;
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};
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//! EndpointManager handles endpoint collection
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class EndpointManager
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{
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public:
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EndpointManager();
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~EndpointManager();
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//! Load endpoints file
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void Load();
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//! Save endpoints file
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void Save();
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void SelectEndpoint(Endpoint* endpoint);
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void AddEndpoint(Endpoint* endpoint);
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void RemoveEndpoint(Endpoint* endpoint);
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Endpoint* GetSelectedEndpoint() const;
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QList<Endpoint*>::const_iterator begin() const;
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QList<Endpoint*>::const_iterator end() const;
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private:
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QList<Endpoint*> m_endpoints;
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Endpoint* m_selectedEndpoint = nullptr;
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void ClearEndpoints();
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//! Saves news config file which is used by LY Editor to determine news location
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void SaveUrl() const;
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};
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}
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