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o3de/Code/LauncherUnified
Esteban Papp b609d5e2cb supporting multiple directories
automatically excluding obvious things
cleanup and verification

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
..
Platform Several build fixes 4 years ago
Resources Initial commit 5 years ago
Tests Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CMakeLists.txt supporting multiple directories 4 years ago
FindLauncherGenerator.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Game.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Launcher.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Launcher.h removing files that got added by rebase 4 years ago
LauncherProject.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Server.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
StaticModules.in Revert previous change 5 years ago
launcher_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
launcher_game_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
launcher_generator.cmake Issues/2126 PhysX Gem can't be used as build dependency in engine SDK Part (#2337) (#2340) 4 years ago
launcher_project_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
launcher_server_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
launcher_test_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago