b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorPositionModifierComponent.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
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namespace Vegetation
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{
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void EditorPositionModifierComponent::Reflect(AZ::ReflectContext* context)
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{
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ReflectSubClass<EditorPositionModifierComponent, BaseClassType>(context, 1, &EditorVegetationComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType, typename BaseClassType::WrappedConfigType>);
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}
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void EditorPositionModifierComponent::Activate()
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{
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m_configuration.m_gradientSamplerX.m_ownerEntityId = GetEntityId();
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m_configuration.m_gradientSamplerY.m_ownerEntityId = GetEntityId();
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m_configuration.m_gradientSamplerZ.m_ownerEntityId = GetEntityId();
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BaseClassType::Activate();
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}
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}
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