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o3de/Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/MockBus.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

38 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
namespace ScriptCanvasDeveloper
{
namespace Nodes
{
class MockDescriptorRequests : public AZ::EBusTraits
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AZ::EntityId;
virtual AZ::EntityId GetGraphCanvasNodeId() const = 0;
};
using MockDescriptorRequestBus = AZ::EBus<MockDescriptorRequests>;
class MockDescriptorNotifications : public AZ::EBusTraits
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AZ::EntityId;
virtual void OnGraphCanvasNodeSetup(const AZ::EntityId& graphCanvasNodeId) = 0;
};
using MockDescriptorNotificationBus = AZ::EBus<MockDescriptorNotifications>;
}
}