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o3de/Gems/SceneProcessing/Code/Source/SceneProcessingModuleStub.cpp
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#if !defined(SCENE_PROCESSING_EDITOR)
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Module/Module.h>
namespace AZ
{
namespace SceneProcessing
{
class SceneProcessingModuleStub
: public Module
{
public:
AZ_RTTI(SceneProcessingModuleStub, "{23438D63-EA7F-425B-82F2-5B45C072B4E5}", Module);
SceneProcessingModuleStub()
: Module()
{
}
};
} // namespace SceneProcessing
} // namespace AZ
AZ_DECLARE_MODULE_CLASS(Gem_SceneProcessing, AZ::SceneProcessing::SceneProcessingModuleStub)
#endif