b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
32 lines
843 B
C++
32 lines
843 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <Source/EntityDomains/FullOwnershipEntityDomain.h>
|
|
|
|
namespace Multiplayer
|
|
{
|
|
bool FullOwnershipEntityDomain::IsInDomain([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void FullOwnershipEntityDomain::ActivateTracking([[maybe_unused]] const INetworkEntityManager::OwnedEntitySet& ownedEntitySet)
|
|
{
|
|
;
|
|
}
|
|
|
|
void FullOwnershipEntityDomain::RetrieveEntitiesNotInDomain([[maybe_unused]] EntitiesNotInDomain& outEntitiesNotInDomain) const
|
|
{
|
|
;
|
|
}
|
|
|
|
void FullOwnershipEntityDomain::DebugDraw() const
|
|
{
|
|
;
|
|
}
|
|
}
|