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o3de/Gems/Gestures/Code/Source/InputChannelGesture.cpp
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "Gestures_precompiled.h"
#include <InputChannelGesture.h>
#include <AzCore/Serialization/SerializeContext.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Gestures
{
void InputChannelGesture::Type::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<InputChannelGesture::Type>();
}
}
} // namespace Gestures