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o3de/Gems/EMotionFX/Code/Source/Editor/Plugins/SimulatedObject/SimulatedObjectSelectionWindow.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

45 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Editor/Plugins/SimulatedObject/SimulatedObjectSelectionWindow.h>
#include <MCore/Source/LogManager.h>
#include <QLabel>
#include <QSizePolicy>
#include <QTreeWidget>
#include <QPixmap>
#include <QPushButton>
#include <QVBoxLayout>
#include <QIcon>
#include <QLineEdit>
#include <QGraphicsDropShadowEffect>
namespace EMStudio
{
SimulatedObjectSelectionWindow::SimulatedObjectSelectionWindow(QWidget* parent)
: QDialog(parent)
{
setWindowTitle("SimulatedObject Selection Window");
m_OKButton = new QPushButton("OK");
m_cancelButton = new QPushButton("Cancel");
QHBoxLayout* buttonLayout = new QHBoxLayout();
buttonLayout->addWidget(m_OKButton);
buttonLayout->addWidget(m_cancelButton);
QVBoxLayout* layout = new QVBoxLayout(this);
m_simulatedObjectSelectionWidget = new SimulatedObjectSelectionWidget(this);
layout->addWidget(m_simulatedObjectSelectionWidget);
layout->addLayout(buttonLayout);
connect(m_OKButton, &QPushButton::clicked, this, &SimulatedObjectSelectionWindow::accept);
connect(m_cancelButton, &QPushButton::clicked, this, &SimulatedObjectSelectionWindow::reject);
connect(m_simulatedObjectSelectionWidget, &SimulatedObjectSelectionWidget::OnDoubleClicked, this, &SimulatedObjectSelectionWindow::accept);
}
} // namespace EMStudio