b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
29 lines
755 B
C++
29 lines
755 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AudioSystemImpl_wwise.h>
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#include <AudioLogger.h>
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#include <AK/SoundEngine/Common/AkSoundEngine.h>
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namespace Audio
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{
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namespace Platform
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{
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void InitializeMemory(CAudioLogger&)
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{
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}
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void SetupAkSoundEngine(AkPlatformInitSettings& platformInitSettings)
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{
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platformInitSettings.threadBankManager.dwAffinityMask = 0;
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platformInitSettings.threadLEngine.dwAffinityMask = 0;
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platformInitSettings.threadMonitor.dwAffinityMask = 0;
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}
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}
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}
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