b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
21 lines
851 B
C++
21 lines
851 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorSurfaceDataMeshComponent.h"
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#include <AzCore/Serialization/Utils.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
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namespace SurfaceData
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{
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void EditorSurfaceDataMeshComponent::Reflect(AZ::ReflectContext* context)
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{
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BaseClassType::ReflectSubClass<EditorSurfaceDataMeshComponent, BaseClassType>(context, 2, &LmbrCentral::EditorWrappedComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType, typename BaseClassType::WrappedConfigType,2>);
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}
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}
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