Files
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/LookModification/LookModificationComponent.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzFramework/Components/ComponentAdapter.h>
#include <AtomLyIntegration/CommonFeatures/PostProcess/LookModification/LookModificationComponentConfig.h>
#include <AtomLyIntegration/CommonFeatures/PostProcess/LookModification/LookModificationComponentConstants.h>
#include <PostProcess/LookModification/LookModificationComponentController.h>
namespace AZ
{
namespace Render
{
class LookModificationComponent final
: public AzFramework::Components::ComponentAdapter<LookModificationComponentController, LookModificationComponentConfig>
{
public:
using BaseClass = AzFramework::Components::ComponentAdapter<LookModificationComponentController, LookModificationComponentConfig>;
AZ_COMPONENT(AZ::Render::LookModificationComponent, LookModificationComponentTypeId , BaseClass);
LookModificationComponent() = default;
LookModificationComponent(const LookModificationComponentConfig& config);
static void Reflect(AZ::ReflectContext* context);
};
} // namespace Render
} // namespace AZ