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o3de/Gems/Atom/Tools/AtomToolsFramework/Code/Source/AtomToolsFrameworkModule.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

34 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AtomToolsFrameworkModule.h>
#include <AtomToolsFrameworkSystemComponent.h>
namespace AtomToolsFramework
{
AtomToolsFrameworkModule::AtomToolsFrameworkModule()
{
m_descriptors.insert(m_descriptors.end(), {
AtomToolsFrameworkSystemComponent::CreateDescriptor(),
});
}
AZ::ComponentTypeList AtomToolsFrameworkModule::GetRequiredSystemComponents() const
{
return AZ::ComponentTypeList{
azrtti_typeid<AtomToolsFrameworkSystemComponent>(),
};
}
}
#if !defined(AtomToolsFramework_EDITOR)
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_AtomToolsFramework, AtomToolsFramework::AtomToolsFrameworkModule)
#endif