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o3de/Gems/Atom/RPI/Code/Source/RPI.Builders/BuilderModule.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

51 lines
1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Module/Module.h>
#include <Model/ModelExporterComponent.h>
#include <Model/ModelAssetBuilderComponent.h>
#include <Model/MaterialAssetBuilderComponent.h>
#include <BuilderComponent.h>
namespace AZ
{
namespace RPI
{
/**
* @class BuilderModule
* @brief Exposes Atom Building components to the Asset Processor
*/
class BuilderModule final
: public AZ::Module
{
public:
AZ_RTTI(BuilderModule, "{CA15BD7F-01B4-4959-BEF2-81FA3AD2C834}", AZ::Module);
BuilderModule()
{
m_descriptors.push_back(ModelExporterComponent::CreateDescriptor());
m_descriptors.push_back(ModelAssetBuilderComponent::CreateDescriptor());
m_descriptors.push_back(MaterialAssetBuilderComponent::CreateDescriptor());
m_descriptors.push_back(MaterialAssetDependenciesComponent::CreateDescriptor());
m_descriptors.push_back(BuilderComponent::CreateDescriptor());
}
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList();
}
};
} // namespace RPI
} // namespace AZ
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_Atom_RPI_Edit_Builders, AZ::RPI::BuilderModule);