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o3de/Gems/Atom/Feature/Common/Code/Source/PostProcessing/SMAAConfigurationDescriptor.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

30 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <PostProcessing/SMAAConfigurationDescriptor.h>
namespace AZ
{
namespace Render
{
void SMAAConfigurationDescriptor::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<SMAAConfigurationDescriptor>()
->Version(1)
->Field("Name", &SMAAConfigurationDescriptor::m_name)
->Field("Enable", &SMAAConfigurationDescriptor::m_enable)
->Field("EdgeDetectionMode", &SMAAConfigurationDescriptor::m_edgeDetectionMode)
->Field("OutputMode", &SMAAConfigurationDescriptor::m_outputMode)
->Field("Quality", &SMAAConfigurationDescriptor::m_quality)
;
}
}
} // namespace Render
} // namespace AZ