Files
o3de/Gems/Atom/Feature/Common/Code/Source/Builders/BuilderModule.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

40 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Module/Module.h>
namespace AZ
{
namespace Render
{
/**
* @class BuilderModule
* @brief Exposes Atom Building components to the Asset Processor
*/
class BuilderModule final
: public AZ::Module
{
public:
AZ_RTTI(BuilderModule, "{CAF0E749-130B-4C1D-8C68-6BD98D41177E}", AZ::Module);
BuilderModule()
{}
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList();
}
};
} // namespace RPI
} // namespace AZ
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_Atom_Feature_Common_Builders, AZ::Render::BuilderModule);