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o3de/Code/Framework/GridMate/GridMate/String/string.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef GM_CONTAINERS_STRING_H
#define GM_CONTAINERS_STRING_H
#include <GridMate/Memory.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/string/conversions.h> // for getting from string->wstring and backwards
namespace GridMate
{
/**
* All libs should use specialized allocators
*/
typedef AZStd::basic_string<char, AZStd::char_traits<char>, SysContAlloc > string;
typedef AZStd::basic_string<wchar_t, AZStd::char_traits<wchar_t>, SysContAlloc > wstring;
typedef AZStd::basic_string<char, AZStd::char_traits<char>, GridMateStdAlloc > gridmate_string;
typedef AZStd::basic_string<wchar_t, AZStd::char_traits<wchar_t>, GridMateStdAlloc > gridmate_wstring;
}
#endif // GM_CONTAINERS_STRING_H