b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/Asset/AssetManager.h>
|
|
#include <AzCore/Asset/AssetTypeInfoBus.h>
|
|
#include <AzCore/Memory/SystemAllocator.h>
|
|
|
|
namespace AzFramework
|
|
{
|
|
class SpawnableAssetHandler final
|
|
: public AZ::Data::AssetHandler
|
|
, public AZ::AssetTypeInfoBus::MultiHandler
|
|
{
|
|
public:
|
|
AZ_CLASS_ALLOCATOR(SpawnableAssetHandler, AZ::SystemAllocator, 0);
|
|
AZ_RTTI(AZ::SpawnableAssetHandler, "{BF6E2D17-87C9-4BB1-A205-3656CF6D551D}", AZ::Data::AssetHandler);
|
|
|
|
SpawnableAssetHandler();
|
|
~SpawnableAssetHandler() override;
|
|
|
|
//
|
|
// AssetHandler
|
|
//
|
|
|
|
AZ::Data::AssetPtr CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type) override;
|
|
void DestroyAsset(AZ::Data::AssetPtr ptr) override;
|
|
void GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes) override;
|
|
|
|
|
|
//
|
|
// AssetTypeInfoBus
|
|
//
|
|
|
|
AZ::Data::AssetType GetAssetType() const override;
|
|
const char* GetAssetTypeDisplayName() const override;
|
|
const char* GetGroup() const override;
|
|
const char* GetBrowserIcon() const override;
|
|
void GetAssetTypeExtensions(AZStd::vector<AZStd::string>& extensions) override;
|
|
static uint32_t BuildSubId(AZStd::string_view id);
|
|
|
|
protected:
|
|
LoadResult LoadAssetData(
|
|
const AZ::Data::Asset<AZ::Data::AssetData>& asset,
|
|
AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
|
|
const AZ::Data::AssetFilterCB& assetLoadFilterCB) override;
|
|
};
|
|
} // namespace AzFramework
|