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o3de/Code/Framework/AzFramework/AzFramework/ProjectManager/ProjectManager.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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1.3 KiB
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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/IO/Path/Path_fwd.h>
#include <AzCore/std/string/string.h>
namespace AzFramework::ProjectManager
{
enum class ProjectPathCheckResult
{
ProjectManagerLaunchFailed = -1,
ProjectManagerLaunched = 0,
ProjectPathFound = 1
};
//! Check for a project name, if not found, attempts to launch project manager and returns false
//! @param argc the number of arguments in argv
//! @param argv arguments provided to this executable
//! @return a ProjectPathCheckResult
ProjectPathCheckResult CheckProjectPathProvided(const int argc, char* argv[]);
//! Attempt to Launch the project manager, assuming the o3de executable exists in same folder as
//! current executable. Requires the o3de cli and python.
//! @param commandLineArgs additional command line arguments to provide to the project manager
//! @return true on success, false if failed to find or launch the executable
bool LaunchProjectManager(const AZStd::string& commandLineArgs = "");
} // AzFramework::ProjectManager