b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
25 lines
688 B
C
25 lines
688 B
C
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H
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#define CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H
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#pragma once
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#define MATERIAL_FILE_EXT ".mtl"
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#define DCC_MATERIAL_FILE_EXT ".dccmtl"
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#define MATERIALS_PATH "materials/"
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#include <Include/IBaseLibraryManager.h>
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#include <IMaterial.h>
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struct IEditorMaterialManager
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{
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virtual void GotoMaterial(_smart_ptr<IMaterial> pMaterial) = 0;
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};
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#endif // CRYINCLUDE_EDITOR_MATERIAL_MATERIALMANAGER_H
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