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o3de/Gems/ScriptCanvas/Code/Editor/View/Dialogs/UnsavedChangesDialog.cpp

50 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UnsavedChangesDialog.h"
#include <QPushButton>
#include "Editor/View/Dialogs/ui_UnsavedChangesDialog.h"
namespace ScriptCanvasEditor
{
UnsavedChangesDialog::UnsavedChangesDialog(const QString& filename, QWidget* pParent /*=nullptr*/)
: QDialog(pParent)
, ui(new Ui::UnsavedChangesDialog)
{
ui->setupUi(this);
ui->m_saveLabel->setText(filename);
QObject::connect(ui->m_saveButton, &QPushButton::clicked, this, &UnsavedChangesDialog::OnSaveButton);
QObject::connect(ui->m_continueButton, &QPushButton::clicked, this, &UnsavedChangesDialog::OnContinueWithoutSavingButton);
QObject::connect(ui->m_cancelButton, &QPushButton::clicked, this, &UnsavedChangesDialog::OnCancelWithoutSavingButton);
}
void UnsavedChangesDialog::OnSaveButton(bool)
{
m_result = UnsavedChangesOptions::SAVE;
accept();
}
void UnsavedChangesDialog::OnContinueWithoutSavingButton(bool)
{
m_result = UnsavedChangesOptions::CONTINUE_WITHOUT_SAVING;
accept();
}
void UnsavedChangesDialog::OnCancelWithoutSavingButton([[maybe_unused]] bool clicked)
{
m_result = UnsavedChangesOptions::CANCEL_WITHOUT_SAVING;
accept();
}
#include <Editor/View/Dialogs/moc_UnsavedChangesDialog.cpp>
}