Files
o3de/Code/LauncherUnified/Platform/Windows/launcher_project_windows.cmake
T
bosnichd 1d4c483e73 Red code legacy renderer (#383)
- Remove some references to gEnv->pRenderer/GetIEditor()->GetRenderer() that is now always null.
- Restore the debug console to existence.
- Stop building the following in preparation for their removal:

Code/CryEngine/Cry3DEngine/*
Code/CryEngine/RenderDll/*
Code/Tools/CryFXC/*
Code/Tools/HLSLCrossCompiler/*
Code/Tools/HLSLCrossCompilerMETAL/*
Code/Tools/RC/*
Code/Tools/ShaderCacheGen/*
Tools/CrySCompileServer/*
2021-04-30 07:31:42 -06:00

26 lines
964 B
CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(ICON_FILE ${project_real_path}/Gem/Resources/GameSDK.ico)
if(NOT EXISTS ${ICON_FILE})
# Try the common LauncherUnified icon instead
set(ICON_FILE Resources/GameSDK.ico)
endif()
if(EXISTS ${ICON_FILE})
set(target_file ${CMAKE_CURRENT_BINARY_DIR}/${project_name}.GameLauncher.rc)
configure_file(${CMAKE_CURRENT_LIST_DIR}/Launcher.rc.in
${target_file}
@ONLY
)
set(LY_FILES ${target_file})
endif()