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o3de/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestApplication.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

44 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Editor/Framework/ScriptCanvasGraphUtilities.h>
#include "EntityRefTests.h"
#include <Asset/EditorAssetSystemComponent.h>
#include <AzFramework/Application/Application.h>
#include <ScriptCanvas/SystemComponent.h>
namespace ScriptCanvasTests
{
class Application
: public AzFramework::Application
{
public:
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
AZ::ComponentTypeList components = AzFramework::Application::GetRequiredSystemComponents();
components.insert(components.end(),
{
azrtti_typeid<ScriptCanvasTests::TestComponent>(),
azrtti_typeid<ScriptCanvasEditor::TraceMessageComponent>(),
});
return components;
}
void CreateReflectionManager() override
{
AzFramework::Application::CreateReflectionManager();
RegisterComponentDescriptor(ScriptCanvasTests::TestComponent::CreateDescriptor());
RegisterComponentDescriptor(ScriptCanvasEditor::TraceMessageComponent::CreateDescriptor());
}
};
}