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o3de/Gems/ScriptCanvas/Code/Editor/Utilities/RecentAssetPath.h

19 lines
461 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Asset/AssetCommon.h>
#include <ScriptCanvas/Core/Core.h>
namespace ScriptCanvasEditor
{
SourceHandle ReadRecentAssetId();
void SetRecentAssetId(SourceHandle assetId);
void ClearRecentAssetId();
}