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50 lines
2.2 KiB
C++
50 lines
2.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Multiplayer/Session/ISessionHandlingRequests.h>
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#include <Request/AWSGameLiftJoinSessionRequest.h>
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#include <aws/core/utils/Outcome.h>
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#include <aws/gamelift/GameLiftClient.h>
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#include <aws/gamelift/model/CreatePlayerSessionRequest.h>
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namespace AWSGameLift
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{
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namespace JoinSessionActivity
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{
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static constexpr const char AWSGameLiftJoinSessionActivityName[] = "AWSGameLiftJoinSessionActivity";
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static constexpr const char AWSGameLiftJoinSessionRequestInvalidErrorMessage[] =
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"Invalid GameLift JoinSession request.";
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static constexpr const char AWSGameLiftJoinSessionMissingRequestHandlerErrorMessage[] =
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"Missing GameLift JoinSession request handler, please make sure Multiplayer Gem is enabled and registered as handler.";
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// Build AWS GameLift CreatePlayerSessionRequest by using AWSGameLiftJoinSessionRequest
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Aws::GameLift::Model::CreatePlayerSessionRequest BuildAWSGameLiftCreatePlayerSessionRequest(
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const AWSGameLiftJoinSessionRequest& joinSessionRequest);
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// Build session connection config by using CreatePlayerSessionOutcome
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Multiplayer::SessionConnectionConfig BuildSessionConnectionConfig(
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const Aws::GameLift::Model::CreatePlayerSessionOutcome& createPlayerSessionOutcome);
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// Create CreatePlayerSessionRequest and make a CreatePlayerSession call through GameLift client
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Aws::GameLift::Model::CreatePlayerSessionOutcome CreatePlayerSession(
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const AWSGameLiftJoinSessionRequest& joinSessionRequest);
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// Request to setup networking connection for player
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bool RequestPlayerJoinSession(
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const Aws::GameLift::Model::CreatePlayerSessionOutcome& createPlayerSessionOutcome);
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// Validate JoinSessionRequest and check required request parameters
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bool ValidateJoinSessionRequest(const Multiplayer::JoinSessionRequest& joinSessionRequest);
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} // namespace JoinSessionActivity
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} // namespace AWSGameLift
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