Files
o3de/Gems/SceneProcessing/Code/Source/SceneBuilder/TraceMessageHook.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

24 lines
575 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Debug/TraceMessageBus.h>
namespace SceneBuilder
{
class TraceMessageHook
: public AZ::Debug::TraceMessageBus::Handler
{
public:
TraceMessageHook();
~TraceMessageHook() override;
bool OnPrintf(const char* window, const char* message) override;
};
} // namespace SceneBuilder