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o3de/Gems/AudioSystem/Code/Include/Editor/IAudioConnection.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ACETypes.h>
namespace AudioControls
{
//-------------------------------------------------------------------------------------------//
class IAudioConnection
{
public:
IAudioConnection(CID id)
: m_id(id)
{
}
virtual ~IAudioConnection() {}
CID GetID() const
{
return m_id;
}
virtual bool HasProperties()
{
return false;
}
private:
CID m_id;
};
} // namespace AudioControls