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o3de/Code/LauncherUnified/Tests/Test.cpp

50 lines
1.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/std/string/string_view.h>
namespace O3DELauncher
{
bool WaitForAssetProcessorConnect()
{
return false;
}
bool IsDedicatedServer()
{
return false;
}
const char* GetLogFilename()
{
return "@log@/Game.log";
}
AZStd::string_view GetBuildTargetName()
{
#if !defined (LY_CMAKE_TARGET)
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
#endif
return { LY_CMAKE_TARGET };
}
AZStd::string_view GetProjectName()
{
return { "Tests" };
}
AZStd::string_view GetProjectPath()
{
return { "Tests" };
}
}