Files
o3de/Code/Tools/ProjectManager/Source/ProjectUtils.h
T
AMZN-nggieber 69312a5e56 Clear Build and Cache Directory After Project Move or Copy (#2184)
* Clear build and Cache directories when copying or moving projects

Signed-off-by: nggieber <nggieber@amazon.com>

* Updated tests for moving projects and Added tests for copying projects and skipping build files

Signed-off-by: nggieber <nggieber@amazon.com>

* Address PR feedback and fix a few minor UX issues, and request project be rebuild after copying or moving

Signed-off-by: nggieber <nggieber@amazon.com>

* Include ProjectInfo.h in ProjectUtils.h so linux will compile

Signed-off-by: nggieber <nggieber@amazon.com>
2021-07-15 17:48:04 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ScreenDefs.h>
#include <ProjectInfo.h>
#include <QWidget>
#include <AzCore/Outcome/Outcome.h>
namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
bool AddProjectDialog(QWidget* parent = nullptr);
bool RegisterProject(const QString& path);
bool UnregisterProject(const QString& path);
bool CopyProjectDialog(const QString& origPath, ProjectInfo& newProjectInfo, QWidget* parent = nullptr);
bool CopyProject(const QString& origPath, const QString& newPath, QWidget* parent, bool skipRegister = false);
bool DeleteProjectFiles(const QString& path, bool force = false);
bool MoveProject(QString origPath, QString newPath, QWidget* parent, bool skipRegister = false);
bool ReplaceFile(const QString& origFile, const QString& newFile, QWidget* parent = nullptr, bool interactive = true);
bool FindSupportedCompiler(QWidget* parent = nullptr);
AZ::Outcome<void, QString> FindSupportedCompilerForPlatform();
ProjectManagerScreen GetProjectManagerScreen(const QString& screen);
} // namespace ProjectUtils
} // namespace O3DE::ProjectManager