Files
o3de/Code/Legacy/CrySystem/XML/XmlUtils.h
T
Artur K 45b2336dce Legacy cleanup (#3383)
* WIP - small legacy cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More cleanups + build fixes

Use AZstd instead of std types in a few places.
Remove m_nameTable.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Legacy code cleanups

Remove unused methods using legacy functionality

* EditorViewportWidget::AdjustObjectPosition
* DisplayContext - remove `renderer` pointer
* DisplayContext - log errors when functions using `renderer` are called
* CTrackGizmo::DrawAxis - log errors when function uses `renderer`.
* Legacy CCamera - remove Project, Unproject and CalcScreenBounds
* Remove all unused methods from Cry_GeoDistance.h/Cry_GeoIntersect.h
* Remove Lineseg_Triangle from Cry_GeoOverlap.h
* IEntityRenderState.h - remove unused types
* SMeshColor remove Lerp method and associated constructor.
* IMaterial.h - remove unused types and a few methods
* IRenderMesh.h - remove a few unused methods and use int8 instead of
byte
* IRender.h - remove almost all of the contents
* IShader.h - remove unused types and a few methods
* IStatObj.h - remove unused types and a few methods
* SSystemGlobalEnvironment - remove `renderer` pointer
* IRenderGraph - remove 2 unused methods
* physinterface.h - remove almost all of the contents
* CXmlUtils no longer inherits ISystemEventListener
* CXmlNode no longer has custom new/delete
* Remove IRenderer from some test mocks.

Removed files:
* CryName.h
* Cry_MatrixDiag.h
* Cry_XOptimise.h
* HeapAllocator.h
* IRendererMock.h
* PoolAllocator.h

Things to consider:
* Remove GetMemoryUsage & friends.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review suggestions

IMovieSystem.h - remove unused includes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Move unreachable code to `#if 0` block

This is hopefully temporary measure until the original functionality is
re-implemented

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix bad merge I messed up.

Fix bad merge I messed up, by re-removing FrameProfiler.h from crycommon_files.cmake (this was removed in an earlier commit this morning: https://github.com/o3de/o3de/pull/3394).

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update Code/Framework/AzCore/AzCore/std/string/string_view.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* implement review suggestion

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* following review, using LYSHINE_ATOM_TODO to guard

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove commented out include

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* EditorViewportWidget.cpp: Convert commented out code to  guarded one

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: bosnichd <bosnichd@amazon.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-08-25 15:04:38 -06:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_CRYSYSTEM_XML_XMLUTILS_H
#define CRYINCLUDE_CRYSYSTEM_XML_XMLUTILS_H
#pragma once
#include "ISystem.h"
#ifdef _RELEASE
#define CHECK_STATS_THREAD_OWNERSHIP()
#else
#define CHECK_STATS_THREAD_OWNERSHIP() if (m_statsThreadOwner != CryGetCurrentThreadId()) {__debugbreak(); }
#endif
class CXmlNodePool;
class CXMLPatcher;
//////////////////////////////////////////////////////////////////////////
// Implements IXmlUtils interface.
//////////////////////////////////////////////////////////////////////////
class CXmlUtils
: public IXmlUtils
{
public:
CXmlUtils(ISystem* pSystem);
virtual ~CXmlUtils();
//////////////////////////////////////////////////////////////////////////
// IXmlUtils
//////////////////////////////////////////////////////////////////////////
virtual IXmlParser* CreateXmlParser();
// Load xml from file, returns 0 if load failed.
virtual XmlNodeRef LoadXmlFromFile(const char* sFilename, bool bReuseStrings = false, bool bEnablePatching = true);
// Load xml from memory buffer, returns 0 if load failed.
virtual XmlNodeRef LoadXmlFromBuffer(const char* buffer, size_t size, bool bReuseStrings = false, bool bSuppressWarnings = false);
// create an MD5 hash of an XML file
virtual const char* HashXml(XmlNodeRef node);
// Get an object that can read a xml into a IReadXMLSink
// and write a xml from a IWriteXMLSource
virtual IReadWriteXMLSink* GetIReadWriteXMLSink();
virtual IXmlSerializer* CreateXmlSerializer();
virtual bool SaveBinaryXmlFile(const char* sFilename, XmlNodeRef root);
virtual XmlNodeRef LoadBinaryXmlFile(const char* sFilename, bool bEnablePatching = true);
virtual bool EnableBinaryXmlLoading(bool bEnable);
// Create XML Table reader.
virtual IXmlTableReader* CreateXmlTableReader();
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
virtual void GetMemoryUsage(ICrySizer* pSizer);
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// Init xml stats nodes pool
virtual void InitStatsXmlNodePool(uint32 nPoolSize = 1024*1024);
// Create new xml node for statistics
virtual XmlNodeRef CreateStatsXmlNode(const char* sNodeName = "");
// Set owner thread
virtual void SetStatsOwnerThread(threadID threadId);
// Free memory if stats xml node pool is empty
virtual void FlushStatsXmlNodePool();
// Set the XML Patcher. This is an XML object that modifies named XML files as they are loaded
// EXCEPT for xml files loaded from a buffer, for which names aren't passed in
virtual void SetXMLPatcher(XmlNodeRef* pPatcher);
private:
ISystem* m_pSystem;
IReadWriteXMLSink* m_pReadWriteXMLSink;
CXmlNodePool* m_pStatsXmlNodePool;
CXMLPatcher* m_pXMLPatcher; //If set, applies data patches to any XML file that is loaded by this class
#ifndef _RELEASE
threadID m_statsThreadOwner;
#endif
};
#endif // CRYINCLUDE_CRYSYSTEM_XML_XMLUTILS_H