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69 lines
2.9 KiB
C++
69 lines
2.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/API/EditorCameraBus.h>
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#include <AzToolsFramework/Editor/EditorContextMenuBus.h>
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#include "CameraViewRegistrationBus.h"
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namespace Camera
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{
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class CameraEditorSystemComponent
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: public AZ::Component
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, private AzToolsFramework::EditorEvents::Bus::Handler
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, private EditorCameraSystemRequestBus::Handler
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, private CameraViewRegistrationRequestsBus::Handler
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, private AzToolsFramework::EditorContextMenuBus::Handler
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{
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public:
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AZ_COMPONENT(CameraEditorSystemComponent, "{769802EB-722A-4F89-A475-DA396DA1FDCC}");
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static void Reflect(AZ::ReflectContext* context);
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CameraEditorSystemComponent() = default;
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~CameraEditorSystemComponent() override = default;
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//////////////////////////////////////////////////////////////////////////
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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//////////////////////////////////////////////////////////////////////////
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private:
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//////////////////////////////////////////////////////////////////////////
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// AzToolsFramework::EditorContextMenuBus
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void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// AzToolsFramework::EditorEvents
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void NotifyRegisterViews() override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// EditorCameraRequestBus::Handler
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void CreateCameraEntityFromViewport() override;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// CameraViewRegistrationRequestsBus::Handler
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void SetViewForEntity(const AZ::EntityId& id, AZ::RPI::ViewPtr view) override;
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AZ::RPI::ViewPtr GetViewForEntity(const AZ::EntityId& id) override;
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//////////////////////////////////////////////////////////////////////////
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AZStd::map<AZ::EntityId, AZStd::weak_ptr<AZ::RPI::View>> m_entityViewMap;
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};
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}
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