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o3de/Gems/Camera/Code/Source/CameraEditorSystemComponent.h

69 lines
2.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/API/EditorCameraBus.h>
#include <AzToolsFramework/Editor/EditorContextMenuBus.h>
#include "CameraViewRegistrationBus.h"
namespace Camera
{
class CameraEditorSystemComponent
: public AZ::Component
, private AzToolsFramework::EditorEvents::Bus::Handler
, private EditorCameraSystemRequestBus::Handler
, private CameraViewRegistrationRequestsBus::Handler
, private AzToolsFramework::EditorContextMenuBus::Handler
{
public:
AZ_COMPONENT(CameraEditorSystemComponent, "{769802EB-722A-4F89-A475-DA396DA1FDCC}");
static void Reflect(AZ::ReflectContext* context);
CameraEditorSystemComponent() = default;
~CameraEditorSystemComponent() override = default;
//////////////////////////////////////////////////////////////////////////
// AZ::Component
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
private:
//////////////////////////////////////////////////////////////////////////
// AzToolsFramework::EditorContextMenuBus
void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// AzToolsFramework::EditorEvents
void NotifyRegisterViews() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// EditorCameraRequestBus::Handler
void CreateCameraEntityFromViewport() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// CameraViewRegistrationRequestsBus::Handler
void SetViewForEntity(const AZ::EntityId& id, AZ::RPI::ViewPtr view) override;
AZ::RPI::ViewPtr GetViewForEntity(const AZ::EntityId& id) override;
//////////////////////////////////////////////////////////////////////////
AZStd::map<AZ::EntityId, AZStd::weak_ptr<AZ::RPI::View>> m_entityViewMap;
};
}