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o3de/Code/Framework/AzToolsFramework/Tests/Prefab/ProceduralPrefabAssetTests.cpp

165 lines
7.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
#include <Entity/EntityUtilityComponent.h>
#include <Prefab/PrefabTestComponent.h>
#include <Prefab/PrefabTestDomUtils.h>
#include <Prefab/PrefabTestFixture.h>
#include <Prefab/Procedural/ProceduralPrefabAsset.h>
#include <AzCore/Serialization/Json/RegistrationContext.h>
#include <AzToolsFramework/Prefab/Template/Template.h>
namespace UnitTest
{
class ProceduralPrefabAssetTest
: public PrefabTestFixture
{
void SetUpEditorFixtureImpl() override
{
AZ::ComponentApplicationRequests* componentApplicationRequests = AZ::Interface<AZ::ComponentApplicationRequests>::Get();
ASSERT_NE(componentApplicationRequests, nullptr);
auto* behaviorContext = componentApplicationRequests->GetBehaviorContext();
ASSERT_NE(behaviorContext, nullptr);
auto* jsonRegistrationContext = componentApplicationRequests->GetJsonRegistrationContext();
ASSERT_NE(jsonRegistrationContext, nullptr);
auto* serializeContext = componentApplicationRequests->GetSerializeContext();
ASSERT_NE(serializeContext, nullptr);
AZ::Prefab::ProceduralPrefabAsset::Reflect(serializeContext);
AZ::Prefab::ProceduralPrefabAsset::Reflect(behaviorContext);
AZ::Prefab::ProceduralPrefabAsset::Reflect(jsonRegistrationContext);
}
void TearDownEditorFixtureImpl() override
{
AZ::ComponentApplicationRequests* componentApplicationRequests = AZ::Interface<AZ::ComponentApplicationRequests>::Get();
componentApplicationRequests->GetJsonRegistrationContext()->EnableRemoveReflection();
AZ::Prefab::ProceduralPrefabAsset::Reflect(componentApplicationRequests->GetJsonRegistrationContext());
}
};
TEST_F(ProceduralPrefabAssetTest, ReflectContext_AccessMethods_Works)
{
AZ::ComponentApplicationRequests* componentApplicationRequests = AZ::Interface<AZ::ComponentApplicationRequests>::Get();
auto* serializeContext = componentApplicationRequests->GetSerializeContext();
EXPECT_TRUE(!serializeContext->CreateAny(azrtti_typeid<AZ::Prefab::ProceduralPrefabAsset>()).empty());
EXPECT_TRUE(!serializeContext->CreateAny(azrtti_typeid<AZ::Prefab::PrefabDomData>()).empty());
auto* jsonRegistrationContext = componentApplicationRequests->GetJsonRegistrationContext();
EXPECT_TRUE(jsonRegistrationContext->GetSerializerForSerializerType(azrtti_typeid<AZ::Prefab::PrefabDomDataJsonSerializer>()));
}
TEST_F(ProceduralPrefabAssetTest, ProceduralPrefabAsset_AccessMethods_Works)
{
const auto templateId = TemplateId(1);
const auto prefabString = "fake.prefab";
AZ::Prefab::ProceduralPrefabAsset asset{};
asset.SetTemplateId(templateId);
EXPECT_EQ(asset.GetTemplateId(), templateId);
asset.SetTemplateName(prefabString);
EXPECT_EQ(asset.GetTemplateName(), prefabString);
}
TEST_F(ProceduralPrefabAssetTest, PrefabDomData_AccessMethods_Works)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("boolValue", true, dom.GetAllocator());
AZ::Prefab::PrefabDomData prefabDomData;
prefabDomData.CopyValue(dom);
const AzToolsFramework::Prefab::PrefabDom& result = prefabDomData.GetValue();
EXPECT_TRUE(result.HasMember("boolValue"));
EXPECT_TRUE(result.FindMember("boolValue")->value.GetBool());
}
TEST_F(ProceduralPrefabAssetTest, PrefabDomDataJsonSerializer_Load_Works)
{
AZ::Prefab::PrefabDomData prefabDomData;
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("member", "value", dom.GetAllocator());
AZ::Prefab::PrefabDomDataJsonSerializer prefabDomDataJsonSerializer;
AZ::JsonDeserializerSettings settings;
settings.m_reporting = [](auto, auto, auto)
{
AZ::JsonSerializationResult::ResultCode result(AZ::JsonSerializationResult::Tasks::ReadField);
return result;
};
AZ::JsonDeserializerContext context{ settings };
auto result = prefabDomDataJsonSerializer.Load(&prefabDomData, azrtti_typeid(prefabDomData), dom, context);
EXPECT_EQ(result.GetResultCode().GetOutcome(), AZ::JsonSerializationResult::Outcomes::DefaultsUsed);
EXPECT_TRUE(prefabDomData.GetValue().HasMember("member"));
EXPECT_STREQ(prefabDomData.GetValue().FindMember("member")->value.GetString(), "value");
}
TEST_F(ProceduralPrefabAssetTest, PrefabDomDataJsonSerializer_Store_Works)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("member", "value", dom.GetAllocator());
AZ::Prefab::PrefabDomData prefabDomData;
prefabDomData.CopyValue(dom);
AZ::Prefab::PrefabDomDataJsonSerializer prefabDomDataJsonSerializer;
AzToolsFramework::Prefab::PrefabDom outputValue;
AZ::JsonSerializerSettings settings;
settings.m_reporting = [](auto, auto, auto)
{
AZ::JsonSerializationResult::ResultCode result(AZ::JsonSerializationResult::Tasks::WriteValue);
return result;
};
AZ::JsonSerializerContext context{ settings, outputValue.GetAllocator() };
auto result = prefabDomDataJsonSerializer.Store(outputValue, &prefabDomData, nullptr, azrtti_typeid(prefabDomData), context);
EXPECT_EQ(result.GetResultCode().GetOutcome(), AZ::JsonSerializationResult::Outcomes::DefaultsUsed);
EXPECT_TRUE(outputValue.HasMember("member"));
EXPECT_STREQ(outputValue.FindMember("member")->value.GetString(), "value");
}
TEST_F(ProceduralPrefabAssetTest, Template_IsProcPrefab_DefaultsToNotProcPrefab)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("Source", "foo.prefab", dom.GetAllocator());
AzToolsFramework::Prefab::Template fooTemplate("foo", AZStd::move(dom));
EXPECT_FALSE(fooTemplate.IsProcedural());
}
TEST_F(ProceduralPrefabAssetTest, Template_IsProcPrefab_DomDrivesFlagToTrue)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("Source", "foo.procprefab", dom.GetAllocator());
AzToolsFramework::Prefab::Template fooTemplate("foo", AZStd::move(dom));
EXPECT_TRUE(fooTemplate.IsProcedural());
// the second time should use the cached version of the flag
EXPECT_TRUE(fooTemplate.IsProcedural());
}
TEST_F(ProceduralPrefabAssetTest, Template_IsProcPrefab_FailsWithNoSource)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
AzToolsFramework::Prefab::Template fooTemplate("foo", AZStd::move(dom));
EXPECT_FALSE(fooTemplate.IsProcedural());
}
}