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35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Prefab/PrefabTestUndoFixture.h>
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namespace UnitTest
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{
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void PrefabTestUndoFixture::SetupInstances(
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AZStd::unique_ptr<Instance>& firstInstance,
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AZStd::unique_ptr<Instance>& secondInstance,
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TemplateId& ownerId,
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TemplateId& referenceId)
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{
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//create two prefabs for test
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//create prefab 1
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firstInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({}, {}, "test/path0"));
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ASSERT_TRUE(firstInstance);
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//get template id
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ownerId = firstInstance->GetTemplateId();
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//create prefab 2
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secondInstance = AZStd::move(m_prefabSystemComponent->CreatePrefab({}, {}, "test/path1"));
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ASSERT_TRUE(secondInstance);
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//get template id
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referenceId = secondInstance->GetTemplateId();
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}
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}
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