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32 lines
698 B
C++
32 lines
698 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzTest/AzTest.h>
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/Memory/SystemAllocator.h>
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namespace AssetProcessor
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{
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class AssetBuilderSDKTest
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: public ::testing::Test
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{
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protected:
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void SetUp() override
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
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}
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void TearDown() override
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
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}
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};
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}
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