You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Tools/LyTestTools/tests/unit/test_shader_compiler.py

129 lines
5.8 KiB
Python

"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Unit tests for ly_test_tools.o3de.shader_compiler
"""
import unittest.mock as mock
import pytest
import ly_test_tools._internal.managers.workspace
import ly_test_tools._internal.managers.abstract_resource_locator
import ly_test_tools.o3de.shader_compiler
pytestmark = pytest.mark.SUITE_smoke
mock_initial_path = "mock_initial_path"
mock_engine_root = "mock_engine_root"
mock_dev_path = "mock_dev_path"
mock_build_directory = 'mock_build_directory'
mock_project = 'mock_project'
@mock.patch('ly_test_tools._internal.managers.abstract_resource_locator.os.path.abspath',
mock.MagicMock(return_value=mock_initial_path))
@mock.patch('ly_test_tools._internal.managers.abstract_resource_locator._find_engine_root',
mock.MagicMock(return_value=(mock_engine_root, mock_dev_path)))
@mock.patch('ly_test_tools.o3de.asset_processor.logger.warning', mock.MagicMock())
class TestShaderCompiler(object):
@mock.patch('ly_test_tools._internal.managers.workspace.AbstractWorkspaceManager')
def test_Init_MockWorkspace_MembersSetCorrectly(self, mock_workspace):
under_test = ly_test_tools.o3de.shader_compiler.ShaderCompiler(mock_workspace)
assert under_test._workspace == mock_workspace
assert under_test._sc_proc is None
@mock.patch('ly_test_tools._internal.managers.workspace.AbstractWorkspaceManager')
@mock.patch('subprocess.Popen')
@mock.patch('ly_test_tools.WINDOWS', True)
def test_Start_NoneRunning_ProcessStarted(self, mock_popen, mock_workspace):
mock_shader_compiler_path = 'mock_shader_compiler_path'
mock_workspace.paths.get_shader_compiler_path.return_value = mock_shader_compiler_path
mock_popen.return_value = mock.MagicMock()
under_test = ly_test_tools.o3de.shader_compiler.ShaderCompiler(mock_workspace)
assert under_test._sc_proc is None
under_test.start()
assert under_test._sc_proc is not None
mock_popen.assert_called_once_with(['RunAs', '/trustlevel:0x20000', mock_shader_compiler_path])
@mock.patch('ly_test_tools._internal.managers.workspace.AbstractWorkspaceManager')
@mock.patch('subprocess.Popen')
@mock.patch('ly_test_tools.o3de.shader_compiler.MAC', True)
def test_Start_NotImplemented_ErrorRaised(self, mock_popen, mock_workspace):
under_test = ly_test_tools.o3de.shader_compiler.ShaderCompiler(mock_workspace)
assert under_test._sc_proc is None
with pytest.raises(NotImplementedError):
under_test.start()
assert under_test._sc_proc is None
mock_popen.assert_not_called()
@mock.patch('ly_test_tools._internal.managers.workspace.AbstractWorkspaceManager')
@mock.patch('subprocess.Popen')
@mock.patch('ly_test_tools.o3de.shader_compiler.logger.info')
@mock.patch('ly_test_tools.o3de.shader_compiler.MAC', True)
def test_Start_AlreadyRunning_ProcessNotChanged(self, mock_logger, mock_popen, mock_workspace):
mock_shader_compiler_path = 'mock_shader_compiler_path'
mock_workspace.paths.get_shader_compiler_path.return_value = mock_shader_compiler_path
mock_popen.return_value = mock.MagicMock()
under_test = ly_test_tools.o3de.shader_compiler.ShaderCompiler(mock_workspace)
under_test._sc_proc = 'foo'
under_test.start()
assert under_test._sc_proc is not None
mock_popen.assert_not_called()
mock_logger.assert_called_once_with(
'Attempted to start shader compiler at the path: {0}, '
'but we already have one open!'.format(mock_shader_compiler_path))
@mock.patch('ly_test_tools._internal.managers.workspace.AbstractWorkspaceManager')
@mock.patch('ly_test_tools.o3de.shader_compiler.process_utils.kill_processes_started_from')
@mock.patch('ly_test_tools.o3de.shader_compiler.waiter.wait_for')
def test_Stop_AlreadyRunning_ProcessStopped(self, mock_wait, mock_kill, mock_workspace):
mock_shader_compiler_path = 'mock_shader_compiler_path'
mock_workspace.paths.get_shader_compiler_path.return_value = mock_shader_compiler_path
under_test = ly_test_tools.o3de.shader_compiler.ShaderCompiler(mock_workspace)
under_test._sc_proc = 'foo'
under_test.stop()
assert under_test._sc_proc is None
mock_kill.assert_called_once_with(mock_shader_compiler_path)
mock_wait.assert_called_once()
@mock.patch('ly_test_tools._internal.managers.workspace.AbstractWorkspaceManager')
@mock.patch('ly_test_tools.o3de.shader_compiler.process_utils.kill_processes_started_from')
@mock.patch('ly_test_tools.o3de.shader_compiler.waiter.wait_for')
@mock.patch('ly_test_tools.o3de.shader_compiler.logger.info')
def test_Stop_NoneRunning_MessageLogged(self, mock_logger, mock_wait, mock_kill, mock_workspace):
mock_shader_compiler_path = 'mock_shader_compiler_path'
mock_workspace.paths.get_shader_compiler_path.return_value = mock_shader_compiler_path
under_test = ly_test_tools.o3de.shader_compiler.ShaderCompiler(mock_workspace)
under_test._sc_proc = None
under_test.stop()
assert under_test._sc_proc is None
mock_kill.assert_not_called()
mock_wait.assert_not_called()
mock_logger.assert_called_once_with(
'Attempted to stop shader compiler at the path: {0}, '
'but we do not have any open!'.format(mock_shader_compiler_path))