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43 lines
1.6 KiB
C++
43 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <SceneAPI/SceneCore/Components/BehaviorComponent.h>
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#include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
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namespace AZ
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{
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namespace SceneProcessingConfig
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{
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class SoftNameBehavior
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: public SceneAPI::SceneCore::BehaviorComponent
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, protected SceneAPI::Events::GraphMetaInfoBus::Handler
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{
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public:
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AZ_COMPONENT(SoftNameBehavior, "{C2A9D207-485F-4752-B37B-388B0A52A956}", SceneAPI::SceneCore::BehaviorComponent);
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~SoftNameBehavior() override = default;
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void Activate() override;
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void Deactivate() override;
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void GetVirtualTypes(AZStd::set<Crc32>& types, const SceneAPI::Containers::Scene& scene,
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SceneAPI::Containers::SceneGraph::NodeIndex node) override;
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void GetVirtualTypeName(AZStd::string& name, Crc32 type) override;
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void GetAllVirtualTypes(AZStd::set<Crc32>& types) override;
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static void Reflect(ReflectContext* context);
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};
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} // namespace SceneProcessingConfig
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} // namespace AZ
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