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30 lines
1.1 KiB
C
30 lines
1.1 KiB
C
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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//
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// Use this plugin registration helpers header to auto-register plugin libraries.
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// This will give a standard set of plugins, check <AK/Plugin/AllPluginFactories.h> for what it includes.
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//
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#include <AK/Plugin/AllPluginsRegistrationHelpers.h>
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//
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// Prior to finalization of a game, it is recommended that you include only the plugin headers used by the game.
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// Third party plugins and/or plugins not included in <AK/Plugin/AllPluginFactories.h> should be added below.
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//
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// For example:
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//
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// #include <AK/Plugin/AkConvolutionReverbFXFactory.h>
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// #include <AK/Plugin/AkReflectFXFactory.h>
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// ...
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