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o3de/Code/Tools/Standalone/Source/LUA/TargetContextButton.hxx

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1.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#ifndef INC_TARGETCONTEXTBUTTON_H
#define INC_TARGETCONTEXTBUTTON_H
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <Source/LUA/LUAContextControlMessages.h>
#include <QPushButton>
#include <QWidgetAction>
#endif
#pragma once
namespace LUA
{
class TargetContextButton
: public QPushButton
, private LUAEditor::Context_ControlManagement::Handler
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(TargetContextButton, AZ::SystemAllocator, 0);
TargetContextButton(QWidget *pParent = 0);
virtual ~TargetContextButton();
// These come from the CONTEXT
void OnDebuggerAttached(){}
void OnDebuggerRefused(){}
void OnDebuggerDetached(){}
void OnTargetConnected(){}
void OnTargetDisconnected(){}
void OnTargetContextPrepared( AZStd::string &contextName );
private slots:
void DoPopup();
};
class TargetContextButtonAction : public QWidgetAction
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(TargetContextButtonAction,AZ::SystemAllocator,0);
TargetContextButtonAction(QObject *pParent); // create default action
protected:
virtual QWidget* createWidget(QWidget* pParent);
};
}
#endif //INC_TARGETCONTEXTBUTTON_H