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o3de/Code/Tools/Standalone/Source/LUA/StackPanel.hxx

53 lines
1.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#ifndef STACK_VIEW_H
#define STACK_VIEW_H
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <QtCore/QObject>
#include <QtWidgets/QWidget>
#include <QtWidgets/QTableWidget>
#include "LUAStackTrackerMessages.h"
#endif
#pragma once
class DHStackWidget : public QTableWidget, LUAEditor::LUAStackTrackerMessages::Bus::Handler
{
Q_OBJECT;
public:
DHStackWidget( QWidget * parent = 0 );
virtual ~DHStackWidget();
//////////////////////////////////////////////////////////////////////////
//Debugger Messages, from the LUAEditor::LUAStackTrackerMessages::Bus
virtual void StackUpdate(const LUAEditor::StackList& stackList);
virtual void StackClear();
private:
void AppendStackEntry(const AZStd::string& debugName, int lineNumber);
void DeleteAll();
public slots:
void OnDoubleClicked( const QModelIndex & );
};
#endif