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127 lines
4.6 KiB
C++
127 lines
4.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <SceneAPI/SceneData/GraphData/MeshVertexTangentData.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace AZ
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{
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namespace SceneData
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{
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namespace GraphData
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{
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void MeshVertexTangentData::Reflect(ReflectContext* context)
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{
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SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<MeshVertexTangentData>()->Version(1);
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}
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BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context);
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if (behaviorContext)
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{
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behaviorContext->Class<MeshVertexTangentData>()
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Module, "scene")
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->Method("GetCount", &MeshVertexTangentData::GetCount)
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->Method("GetTangent", &MeshVertexTangentData::GetTangent)
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->Method("GetTangentSetIndex", &MeshVertexTangentData::GetTangentSetIndex)
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->Method("GetTangentSpace", &MeshVertexTangentData::GetTangentSpace)
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->Enum<(int)SceneAPI::DataTypes::TangentSpace::EMotionFX>("EMotionFX")
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->Enum<(int)SceneAPI::DataTypes::TangentSpace::FromFbx>("FromFbx")
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->Enum<(int)SceneAPI::DataTypes::TangentSpace::MikkT>("MikkT");
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}
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}
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void MeshVertexTangentData::CloneAttributesFrom(const IGraphObject* sourceObject)
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{
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IMeshVertexTangentData::CloneAttributesFrom(sourceObject);
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if (const auto* typedSource = azrtti_cast<const MeshVertexTangentData*>(sourceObject))
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{
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SetTangentSpace(typedSource->GetTangentSpace());
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SetTangentSetIndex(typedSource->GetTangentSetIndex());
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}
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}
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size_t MeshVertexTangentData::GetCount() const
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{
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return m_tangents.size();
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}
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const AZ::Vector4& MeshVertexTangentData::GetTangent(size_t index) const
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{
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AZ_Assert(index < m_tangents.size(), "Invalid index %i for mesh tangents.", index);
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return m_tangents[index];
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}
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void MeshVertexTangentData::ReserveContainerSpace(size_t numVerts)
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{
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m_tangents.reserve(numVerts);
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}
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void MeshVertexTangentData::Resize(size_t numVerts)
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{
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m_tangents.resize(numVerts);
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}
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void MeshVertexTangentData::AppendTangent(const AZ::Vector4& tangent)
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{
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m_tangents.push_back(tangent);
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}
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void MeshVertexTangentData::GetDebugOutput(AZ::SceneAPI::Utilities::DebugOutput& output) const
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{
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output.Write("Tangents", m_tangents);
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output.Write("TangentSpace", aznumeric_cast<int64_t>(m_tangentSpace));
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output.Write("SetIndex", aznumeric_cast<uint64_t>(m_setIndex));
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}
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void MeshVertexTangentData::SetTangent(size_t vertexIndex, const AZ::Vector4& tangent)
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{
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m_tangents[vertexIndex] = tangent;
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}
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void MeshVertexTangentData::SetTangentSetIndex(size_t setIndex)
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{
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m_setIndex = setIndex;
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}
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size_t MeshVertexTangentData::GetTangentSetIndex() const
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{
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return m_setIndex;
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}
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AZ::SceneAPI::DataTypes::TangentSpace MeshVertexTangentData::GetTangentSpace() const
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{
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return m_tangentSpace;
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}
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void MeshVertexTangentData::SetTangentSpace(AZ::SceneAPI::DataTypes::TangentSpace space)
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{
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m_tangentSpace = space;
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}
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} // GraphData
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} // SceneData
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} // AZ
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