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o3de/Code/Tools/SceneAPI/SceneData/GraphData/AnimationData.cpp

181 lines
7.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <SceneAPI/SceneData/GraphData/AnimationData.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
namespace AZ
{
namespace SceneData
{
namespace GraphData
{
void AnimationData::Reflect(ReflectContext* context)
{
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<AnimationData, SceneAPI::DataTypes::IAnimationData>()
->Version(1);
}
BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->Class<SceneAPI::DataTypes::IAnimationData>()
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "scene")
->Method("GetKeyFrameCount", &SceneAPI::DataTypes::IAnimationData::GetKeyFrameCount)
->Method("GetKeyFrame", &SceneAPI::DataTypes::IAnimationData::GetKeyFrame)
->Method("GetTimeStepBetweenFrames", &SceneAPI::DataTypes::IAnimationData::GetTimeStepBetweenFrames);
behaviorContext->Class<AnimationData>()
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "scene");
}
}
AnimationData::AnimationData()
: m_timeStepBetweenFrames(1.0/30.0) // default value
{
}
void AnimationData::AddKeyFrame(const SceneAPI::DataTypes::MatrixType& keyFrameTransform)
{
m_keyFrames.push_back(keyFrameTransform);
}
void AnimationData::ReserveKeyFrames(size_t count)
{
m_keyFrames.reserve(count);
}
void AnimationData::SetTimeStepBetweenFrames(double timeStep)
{
m_timeStepBetweenFrames = timeStep;
}
size_t AnimationData::GetKeyFrameCount() const
{
return m_keyFrames.size();
}
const SceneAPI::DataTypes::MatrixType& AnimationData::GetKeyFrame(size_t index) const
{
AZ_Assert(index < m_keyFrames.size(), "GetTranslationKeyFrame index %i is out of range for frame size %i", index, m_keyFrames.size());
return m_keyFrames[index];
}
double AnimationData::GetTimeStepBetweenFrames() const
{
return m_timeStepBetweenFrames;
}
void AnimationData::GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const
{
output.Write("KeyFrames", m_keyFrames);
output.Write("TimeStepBetweenFrames", m_timeStepBetweenFrames);
}
void BlendShapeAnimationData::Reflect(ReflectContext* context)
{
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<BlendShapeAnimationData, SceneAPI::DataTypes::IBlendShapeAnimationData>()
->Version(1);
}
BehaviorContext* behaviorContext = azrtti_cast<BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->Class<SceneAPI::DataTypes::IBlendShapeAnimationData>()
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "scene")
->Method("GetBlendShapeName", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetBlendShapeName)
->Method("GetKeyFrameCount", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetKeyFrameCount)
->Method("GetKeyFrame", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetKeyFrame)
->Method("GetTimeStepBetweenFrames", &SceneAPI::DataTypes::IBlendShapeAnimationData::GetTimeStepBetweenFrames);
behaviorContext->Class<BlendShapeAnimationData>()
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "scene");
}
}
BlendShapeAnimationData::BlendShapeAnimationData()
: m_timeStepBetweenFrames(1 / 30.0) // default value
{
}
void BlendShapeAnimationData::CloneAttributesFrom(const IGraphObject* sourceObject)
{
IBlendShapeAnimationData::CloneAttributesFrom(sourceObject);
if (const auto* typedSource = azrtti_cast<const BlendShapeAnimationData*>(sourceObject))
{
SetBlendShapeName(typedSource->GetBlendShapeName());
}
}
void BlendShapeAnimationData::SetBlendShapeName(const char* blendShapeName)
{
m_blendShapeName = blendShapeName;
}
void BlendShapeAnimationData::AddKeyFrame(double keyFrameValue)
{
m_keyFrames.push_back(keyFrameValue);
}
void BlendShapeAnimationData::ReserveKeyFrames(size_t count)
{
m_keyFrames.reserve(count);
}
void BlendShapeAnimationData::SetTimeStepBetweenFrames(double timeStep)
{
m_timeStepBetweenFrames = timeStep;
}
const char* BlendShapeAnimationData::GetBlendShapeName() const
{
return m_blendShapeName.c_str();
}
size_t BlendShapeAnimationData::GetKeyFrameCount() const
{
return m_keyFrames.size();
}
double BlendShapeAnimationData::GetKeyFrame(size_t index) const
{
AZ_Assert(index < m_keyFrames.size(), "BlendShapeAnimationData::GetKeyFrame index %i is out of range for frame count %i", index, m_keyFrames.size());
return m_keyFrames[index];
}
double BlendShapeAnimationData::GetTimeStepBetweenFrames() const
{
return m_timeStepBetweenFrames;
}
void BlendShapeAnimationData::GetDebugOutput(SceneAPI::Utilities::DebugOutput& output) const
{
output.Write("BlendShapeName", m_blendShapeName);
output.Write("KeyFrames", m_keyFrames);
output.Write("TimeStepBetweenFrames", m_timeStepBetweenFrames);
}
}
}
}