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58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/RTTI/RTTI.h>
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namespace fbxsdk
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{
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class FbxNode;
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}
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struct aiNode;
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namespace AZ
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{
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namespace SDKNode
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{
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class NodeWrapper
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{
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public:
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AZ_RTTI(NodeWrapper, "{5EB0897B-9728-44B7-B056-BA34AAF14715}");
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NodeWrapper() = default;
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NodeWrapper(fbxsdk::FbxNode* fbxNode);
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NodeWrapper(aiNode* aiNode);
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virtual ~NodeWrapper();
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enum CurveNodeComponent
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{
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Component_X,
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Component_Y,
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Component_Z
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};
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fbxsdk::FbxNode* GetFbxNode();
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aiNode* GetAssImpNode();
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virtual const char* GetName() const;
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virtual AZ::u64 GetUniqueId() const;
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virtual int GetMaterialCount() const;
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virtual int GetChildCount()const;
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virtual const std::shared_ptr<NodeWrapper> GetChild(int childIndex) const;
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fbxsdk::FbxNode* m_fbxNode = nullptr;
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aiNode* m_assImpNode = nullptr;
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};
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} //namespace Node
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} //namespace AZ
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