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o3de/Code/Tools/ProjectManager/Source/GemCatalog/GemRequirementDialog.h

42 lines
1.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <QDialogButtonBox>
#endif
namespace O3DE::ProjectManager
{
QT_FORWARD_DECLARE_CLASS(GemModel)
class GemRequirementDialog
: public QDialog
{
Q_OBJECT // AUTOMOC
public:
explicit GemRequirementDialog(GemModel* model, const QVector<QModelIndex>& gemsToAdd, QWidget *parent = nullptr);
~GemRequirementDialog() = default;
QDialogButtonBox::ButtonRole GetButtonResult();
private:
void CancelButtonPressed();
void ContinueButtonPressed();
QDialogButtonBox::ButtonRole m_buttonResult = QDialogButtonBox::RejectRole;
};
} // namespace O3DE::ProjectManager