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o3de/Code/Framework/AzFramework
Mike Balfour bf42e3f02a
Non-terrain-gem changes in support of upcoming terrain work. (#3345)
In preparation for a prototype Terrain Gem to get submitted, there are a few changes that are needed outside of the Terrain Gem as well:

The TerrainDataNotificationBus lives in AzFramework/Terrain, and needed to be extended to contain an optional OnTerrainDataChanged event to notify other systems when a terrain region has changed.
The HeightmapUpdateNotificationBus was removed, as this was a legacy file from the old already-removed terrain system.
The EditorWrappedComponentBase<> wrapper received a small optimization to ensure that ConfigurationChanged() is only called when the value of visibility actually changes. With prefabs, it appears that sometimes OnEntityVisibilityChanged could be called multiple times in a row with the same visibility value.
The TerrainSurfaceDataSystemComponent was updated to use the correct busses, and is ready to be moved to the Terrain Gem in a subsequent PR.

Signed-off-by: Mike Balfour 82224783+mbalfour-amzn@users.noreply.github.com
4 years ago
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AzFramework Non-terrain-gem changes in support of upcoming terrain work. (#3345) 4 years ago
Platform Fix NativeWindow_Windows returning the wrong size. (#3153) 4 years ago
Tests Fix issue with mouse input for viewport camera (#3210) 4 years ago
CMakeLists.txt Merge pull request #3272 from aws-lumberyard-dev/PIX 4 years ago